A slot based on the film, featuring 6 bonus rounds. Built using Typescript, PureMVC, Greensock and Spriter
Working with Endemol Shine Gaming, I was asked to develop several features in the Austin Powers slot including bonus rounds, implementing their first portrait mode game and integrating into the Blueprint platform.
The game was built in Typescript, using PureMVC framework. Animations were developed using a combination of Spriter and Greensock.
Responsibilities: Build Client: Endemol Shine GamingShow more
A slot game featuring wild selection and two big bet rounds, built using Typescript, Greensock and Spine
Working with Scientific Games, I was asked to develop a frontend for a new slot called Red Hot Wild. The game features user based wild selection and two big bet rounds featuring stepping and persistent wilds.
The game was built in Typescript, using a custom MVC based rendering framework developed by SG. Animations were developed using a combination of Spine and Greensock.
Responsibilities: Build Client: Scientific GamesShow more
A trilogy of desktop slot games for William Hill, developed in Flash
Working with Nektan, I lead development for a trilogy of desktop slot games named 'Cash of The Day', 'Cash from the Past' and 'Cash to the Future'. They featured several bonus freespin rounds and modifiers such as 'Hold & Spin', 'Near Miss', 'Stacked Wilds', 'Extra Wilds' and more. Working with Kim Garpvall, we developed a framework based on the Robotlegs framework with Signals for event management, to contain each of the games.
Responsibilities: Build Client: NektanShow more
An iOS/Android game for Channel 4 built using Nape for physics, Starling for GPU accelerated graphics & published using Adobe AIR.
Kanoti approached me with a requirement to build an iOS/Android app for Channel 4. Together we looked into development tools and decided on the AIR platform, for its build once, deploy to many capabilities. We decided to use the Starling framework to allow us to make use of the GPU in the phone for animations. I then looked into physics engines to use inside the game - either Box2D or Nape. I'd used Box2D several times before, but Nape was designed specifically with mobile devices in mind, and has been highly optimised to work on low spec devices. It was for this reason we decided to go with Nape.
A new challenge for me, as was my first mobile app, but one in which I enjoyed immensely and was pleased with the outcome.
Responsibilities: Build Client: Channel 4 Agency: Kanoti Show more
A series of sports games (Balance, Agility and Strength) for CBBC built in Flash AS3.
Working with Kanoti, I was asked to develop a series of games for a BBC project. Part of the Sports Superstars programme, I developed three training games, Balance, Agility and Strength. All were built in Flash AS3. Box2D was used in the Balance game for the physics.
Responsibilities: Build Client: BBC Agency: Kanoti Show more
A platform game built for the DVD release of the American TV Series, based on the original version of Donkey Kong.
Working with Market Me, I was asked to develop a platform game in the style of the original Donkey Kong. Built in AS3, using Box2D for the physics and FunGrid, a small framework for platform games.
Responsibilities: Build Client: Universal Agency: Market Me Show more
A card matching game for ITV Saturday Night Takeaway, built for mobile in HTML5 Canvas
Working with Naked Penguin Boy, I was asked to build a mobile game for ITV. Built in Canvas, the pair matching game features three levels, submission and a leaderboard of scores.
Responsibilities: Build Client: ITV Agency: Naked Penguin BoyShow more
A series of templates for Gamesys' Virgin Games and Starspins brands, built using HTML5, React & Flux
Working with Gamesys, I built a series of templates to be used in promotions for their Virgin Games and Starspins brands using React JS and Flux. The promotions were optimized for mobile and tablet and were fully responsive. Using a combination of native canvas, Greensock GSAP, and Pixi JS libraries.
Responsibilities: Build Client: GamesysShow more
A competition to follow a national TV advertising campaign, developed in both Flash & HTML5.
Working with Gamesys, I was asked to develop a desktop and mobile competition for a national TV advertising campaign. The competition was designed to entice users to sign up for their brand JackpotJoy. The desktop version was built with Flash AS3, while the mobile version built in HTML5.
Responsibilities: Build Client: GamesysShow more
A homepage takeover for Corsodyl on touch screen devices using HTML5 Canvas
Working with Wunderman, I was asked to build a blood smear effect in Canvas for an advertising campaign by Corsodyl. For use on touch screen devices, the ad was targeted on tablets only using the Celtra Ad Serving platform.
Responsibilities: Build Client: Corsodyl (GSK Pharmaceuticals) Agency: Wunderman UKShow more
A responsive website for a new cider by Heineken called Blind Pig, developed in HTML5
Working with Fabric, I was asked to build a responsive microsite for a new cider brand by Heineken called Blind Pig. Built using HTML5 and jQuery, the one page site features page scrolling with a basic parallax effect for the foreground product imagery.
Responsibilities: Build Client: Heienken Agency: Fabric WorldwideShow more
A sales presenter site built for Volvo cars using HTML5, Boilerplate & jQuery
Working alongside designer Ivan Pinto Bravo, we were tasked with conceptualising a sales presenter for Volvo to run via the web. It was targeting businesses considering a Volvo fleet for their staff. We spec'd out a series of templates which could be used to contain several formats of imagery and data to display all of Volvo's unique features.
Ivan produced a series of PSDs for each unique template, which I then converted to HTML5. The presenter was designed to be run in full screen, similar to a Powerpoint style presentation. We therefore decided that all images should be scalable and fit to the browser window to allow users with different resolutions to benefit from the powerful imagery. jQuery was used to manage this, and for basic DOM manipulation and animation.
Responsibilities: Conceptualising, Specifications, Build Client: Volvo Agency: Wunderman Show more
A YouTube channel for Landrover UK in Flash AS3 utilising Papervision 3D and YouTube APIs.
Working with Wunderman, I was asked to develop a YouTube channel for Landrover UK. Kristina Matovic created a 3D model which I applied using Papervision 3D. The YouTube API was used to pull videos from several Landrover playlists. Built in AS3.
Responsibilities: Build Client: Landrover UK Agency: WundermanShow more
A landing page for Ford Fiesta in AS3 using PureMVC framework.
Working with Wunderman, I was asked to develop the landing page module for Ford Fiesta. Together with Jugraj Sukhija we developed the module in AS3 using the PureMVC framework.
Responsibilities: Build Client: Ford Agency: Wunderman Show more
A Facebook application for Ford Fiesta, built in Flash using the PureMVC framework
Working with Wunderman, I was asked to develop a competition for Ford Fiesta. Working alongside Martin Shuttleworth we developed the competition using the PureMVC framework in AS3. The competition allowed users to submit photos from within Facebook, which were then sent to Ford for moderation. A set of restlful services were provided by Ford to handle this.
Responsibilities: Build Client: Ford Agency: Wunderman Show more
Several banners using ad platforms including DoubleClick, FlashTalking, MediaMind, Celtra and more...
A homepage takeover for Nokia Lumia, including a remake of snake game. Built for Yahoo UK using custom components in AS3.
A YouTube custom gadget (takeover) for the Range Rover Evoque. Built using the YouTube API in AS3.
A homepage takeover for Ford Mondeo. Built for Sky, Telegraph and Spectator using FlashTalking components in AS3.
Responsibilities: Build Agencies: Wunderman, Billington Cartmell, Immediate MediaShow more
A Flash based interface for National Grid's website featuring various educational resources.
Working with DBDA, I was asked to build a Flash interface for National Grid's Educational website. Built in AS2, the interface featured several animations built using the Greensock Tweening library.
Responsibilities: Build, Animations Client: National Grid Agency: DBDAShow more
A series of Flash based games for Nationwide Education including Hot House, Pipe Work Panic and Money Matrix
Working with DBDA, I was asked to build a series of Flash games to help educate children in sustainability and finance. All games were built in AS2.
Responsibilities: Build Client: Nationwide Agency: DBDAShow more
A Flash based board game for LSCP featuring quizzes, facts and more...
Working with DBDA, I was tasked with building an educational board game for LSCP for both 1 and 2 players. Built in AS2, the game loads several external resources defined in XML. The more points you get from correctly answering facts, the higher score achieved.
Responsibilities: Build Client: LSCP Agency: DBDAShow more
An interactive book for use on whiteboards in schools built in Flash
Working with IMW, I was tasked with building an interactive book for Richmond. Built in AS3, and published using Zinc, the software had many features to allow teachers to project books onto whiteboards and edit content. The software was packaged and resold to several clients, and I continue to support it to this day.
View Online Demo Please note: No preloader, so may take a while to load
Responsibilities: Build Client: Richmond Publishing Agency: IMWShow more
A series of Flash based activities designed to help children learn phonics
Working with Smart Learning, I was tasked with building a framework and activities for a standalone CD-ROM based product. Built in AS2.
Responsibilities: Specifications, Build Client: Smart LearningShow more